Animation Actor Tags

The following is a list of tags used by Deviant Core to describe Animation Actor Slots.

Directory

References

Special Tags

The following are special tags that are utilized in various animation types.

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
PREFERENCE_RECEIVING_IT A role preference tag that indicates the Actor is being fucked, sucking another Sim, or licking the vagina of another Sim. If PREFERENCE_RECEIVING_IT is on an actor, then PREFERENCE_GIVING_IT CANNOT be on the same actor. This tag is used by All types of Sex. This tag does not indicate Gender, Sexual Orientation, or Dom/Sub, only the potential for these. Sims use this tag with their OWN preferences to determine if they can take this slot or not. This Actor has a penis or fingers put inside them or it has the vagina of another Sim against this Actors mouth/tongue. PREFERENCE_GIVING_IT
PREFERENCE_GIVING_IT A role preference tag that indicates the Actor is being sucked, fucking another Sim, or having their vagina licked. If PREFERENCE_RECEIVING_IT is on an actor, then PREFERENCE_GIVING_IT CANNOT be on the same actor. This tag is used by All types of Sex. This tag does not indicate Gender, Sexual Orientation, or Dom/Sub, only the potential for these. Sims use this tag with their OWN preferences to determine if they can take this slot or not. This Actor sticks their penis or fingers inside another Sim or it puts this Actors vagina to the mouth of another Sim. PREFERENCE_RECEIVING_IT
PREFERENCE_GIVING_OR_RECEIVING_IT A role preference tag that indicates the Actor is doing any combination of being fucked, sucking another Sim, licking the vagina of another Sim, being sucked, fucking another Sim, or having their vagina licked. This tag may be used on animations with PREFERENCE_RECEIVING_IT and PREFERENCE_GIVING_IT. This tag is used by All types of Sex. This tag does not indicate Gender, Sexual Orientation, or Dom/Sub, only the potential for these. Sims use this tag with their OWN preferences to determine if they can take this slot or not. Depending on the tags PREFERENCE_RECEIVING_IT and PREFERENCE_GIVING_IT, the effects of this tag change. See those tags above for more details. If the Actor has neither of those tags, this tag does nothing.
DANCING_DANCER Indicates a Sim is dancing for another actor. This tag will only be utilized when the animation is tagged with LAP_DANCING or POLE_DANCING. This Sim will dance.
DANCING_NON_DANCER Indicates a Sim is watching or involved in another actor dancing for them. This tag will only be utilized when the animation is tagged with LAP_DANCING or POLE_DANCING. This Sim will be watching other Sims dance.
AGGRESSOR Indicates the Actor slot is for Sims that are raping another actor. This tag will only be utilized when the animation is tagged with AGGRESSIVE. This Sim will be the Rapist in Rape.
NON_AGGRESSOR Indicates the Actor slot is for Sims that are being raped by another actor. This tag will only be utilized when the animation is tagged with AGGRESSIVE. When Sims are performing animations while using this tag, they will automatically receive tears on their face. This Sim will be a Victim in Rape.
DOM Indicates the Actor slot is for Sims that are Dominating another actor. This tag should NEVER be used to indicate a Gender or Bottom status, use the PREFERENCE tags above for Roles! This tag will only be utilized when the animation is tagged with ROUGH. This Sim will be dominant.
SUB Indicates the Actor slot is for Sims that are being Dominated by another actor. This tag should NEVER be used to indicate a Gender or Bottom status, use the PREFERENCE tags above for Roles! This tag will only be utilized when the animation is tagged with ROUGH. This Sim will be submissive.
BEING_MOLESTED Indicates a Sim is being molested by another Sim. This tag will only be utilized when the animation is tagged with MOLESTATION. This Sim is being molested by another Sim.
IS_MOLESTING Indicates a Sim is molesting another Sim. This tag will only be utilized when the animation is tagged with MOLESTATION. This Sim is molesting another Sim.
BREAST_MILK_SOURCE Indicates a Sim is feeding milk to another actor. This tag is used by Breastfeeding. This tag will also decrease breast milk level for this actor over time. This tag will only be utilized when the animation is tagged with BREASTFEEDING. When Sims are performing animations while using this tag, their breasts will automatically receive a milky overlay on their nipples. The level of breast milk will go down for this Sim.
BREAST_MILK_CONSUMER Indicates a Sim is consuming milk from another actor. This tag is used by Breastfeeding. This tag will also increase hunger for this actor over time. This tag will only be utilized when the animation is tagged with BREASTFEEDING. The hunger of this Sim will go up.
CUM_SOURCE Indicates a Sim is feeding cum to another actor. This tag is used by Cum Consumption. This tag will also decrease cum level for this actor over time. This tag will only be utilized when the animation is tagged with CUM_CONSUMPTION. The level of cum will go down for this Sim.
CUM_CONSUMER Indicates a Sim is consuming cum from another actor. This tag is used by Cum Consumption. This tag will also increase hunger for this actor over time. This tag will only be utilized when the animation is tagged with CUM_CONSUMPTION. The hunger of this Sim will go up.
BREASTS_BEING_MILKED Indicates a Sim is having their Breasts milked. This tag is used by Milking (But not Mobile Milkers!). This tag will also decrease breast milk level for this actor over time. This tag will only be utilized when the animation is tagged with MILKING. When Sims are performing animations while using this tag, their breasts will automatically receive a milky overlay on their nipples. Breast Milk bottles will be produced in the inventory of the milking Sim. The level of Breast Milk will go down for this Sim.
PENIS_BEING_MILKED Indicates a Sim is having their Penis milked. This tag is used by Milking (But not Mobile Milkers!). This tag will also decrease cum level for this actor over time. This tag will only be utilized when the animation is tagged with MILKING. Cum bottles will be produced in the inventory of the milking Sim. The level of Cum will go down for this Sim.
URINE_SOURCE Indicates a Sim is producing urine. This tag will also decrease bladder level for this actor over time. This tag will only be utilized when the animation is tagged with URINE_CONSUMPTION, URINATION_ON_SIMS, and URINATION_ON_OBJECTS. The bladder of this Sim will go up.
URINE_CONSUMER Indicates a Sim is drinking urine from another actor. This tag will also increase hunger for this actor over time, if the action from the other actor is both penetrating and occurring inside the mouth. It will also decrease hygiene for this actor over time. This tag will only be utilized when the animation is tagged with URINE_CONSUMPTION. The hunger of this Sim will go up.
URINE_NON_BATHER Indicates a Sim is NOT urinating on themselves and NOT urinating on other Sims. These could be Sims that are watching, or in Solo, it could be a Sim that is urinating on the floor/objects. This tag will only be utilized when the animation is tagged with URINATION_ON_SIMS and URINATION_ON_OBJECTS. This Sim will watch another Sim urinate.
URINE_BATHER Indicates a Sim is being urinated on by another actor or by themselves. This tag will only be utilized when the animation is tagged with URINATION_ON_SIMS. The hygiene of this Sim will go down.
FECES_SOURCE Indicates a Sim is producing scat. This tag will also decrease bladder and bowels (If they are a pet) level for this actor over time. This tag will only be utilized when the animation is tagged with FECES_CONSUMPTION, DEFECATION_ON_SIMS, and DEFECATION_ON_OBJECTS. The bladder/bowels of this Sim will go up.
FECES_CONSUMER Indicates a Sim is consuming scat from another actor. This tag will also increase hunger for this actor over time, if the action from the other actor is both penetrating and occurring inside the mouth. It will also decrease hygiene for this actor over time. This tag will only be utilized when the animation is tagged with FECES_CONSUMPTION. The hunger of this Sim will go up.
FECES_NON_BATHER Indicates a Sim is NOT defecating on themselves and NOT defecating on other Sims. These could be Sims that are watching, or in Solo, it could be a Sim that is defecating on the floor/objects. This tag will only be utilized when the animation is tagged with DEFECATION_ON_SIMS and DEFECATION_ON_OBJECTS. This Sim will watch another Sim defecate.
FECES_BATHER Indicates a Sim is being defecated on by another actor or by themselves. This tag will only be utilized when the animation is tagged with DEFECATION_ON_SIMS. The hygiene of this Sim will go down.
PUKE_BATHER Indicates a Sim is bathing in puke from another actor or themselves. This tag will decrease hygiene for this actor over time. This tag will only be utilized when the animation is tagged with PUKE_BATHING. The hygiene of this Sim will go down.
PUKE_SOURCE Indicates a Sim is puking on another actor, feeding puke to another actor, or puking on themselves. This tag will decrease hunger for this actor over time. (They will become more hungry) This tag will only be utilized when the animation is tagged with PUKE_ON_SIMS or PUKE_CONSUMPTION. The hunger of this Sim will go down.
PUKE_CONSUMER Indicates a Sim is eating the puke from another actor or themselves. This tag will increase hunger for this actor over time. (They will become less hungry) This tag will only be utilized when the animation is tagged with PUKE_CONSUMPTION. The hunger of this Sim will go up.

Body Parts

These tags Describe various body parts that may be involved or used in some way. They may be used in future content with possible physical interactions. Each of these indicate the specified body part is being used for something, such as Spanking, Slapping, Groping, Fondling, Rubbing, etc.

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
ANUS
ARMS
BACK
BELLY
BUTT
CHEST
EARS
EYES
FEET
HANDS
HEAD
HIPS
LEGS
MOUTH
NECK
NIPPLES
NOSE
PENIS
SHOULDERS
TESTICLES
VAGINA

Actions

These tags are used to describe actions of the actor, such as aggression level, behavior, things happening to them, things they are doing, etc.

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
BEING_CHOKED Indicates this Sim is being choked.
BEING_CUM_DEFLATED Indicates this Sim is being Cum deflated. In other words, they are deflating Cum from either their Stomach or Vagina.
BEING_FINGERED_ANUS Indicates this Sim is being fingered via their Anus.
BEING_FINGERED_MOUTH Indicates this Sim is being fingered via their Mouth.
BEING_FINGERED_VAGINA Indicates this Sim is being fingered via their Vagina.
BEING_FISTED_ANUS Indicates this Sim is being fisted via their Anus.
BEING_FISTED_MOUTH Indicates this Sim is being fisted via their Mouth.
BEING_FISTED_VAGINA Indicates this Sim is being fisted via their Vagina.
BEING_HUMILIATED Indicates the Sim is being humiliated by another Sim either by having no clothes on, having lost their clothes, by being recorded, or by being crowded around by other Sims.
BEING_INTIMIDATED Indicates this Sim is being intimidated by another Sim.
BEING_KNOTTED Indicates this Sim is being Knotted by the Knot on the Penis of another Sim in the same animation or by a Dildo with a Knot on it.
BEING_MIND_CONTROLLED Indicates this Sim is being mind controlled.
BEING_PEEPED This Sim is being spied on by a Peeping Sim.
BEING_RECORDED This Sim is recording themselves or being recorded by another Sim. Whether live or not, they may appear on porn websites! Beware if the Sim being recorded is cheating and their lover is looking at porn!
BEING_SEDUCED Indicates this Sim is being seduced by another Sim. Used in Seduction animations.
BEING_SLAPPED Indicates this Sim is being slapped by another Sim.
BEING_SPANKED Indicates this Sim is being spanked by another Sim.
BEING_UNFAITHFUL This Sim is knowingly cheating.
CHOKING_OTHER Indicates this Sim is choking another Sim or themselves.
FISTING_ANUS Indicates this Sim is fisting another Sim or themselves via their Anus.
FISTING_MOUTH Indicates this Sim is fisting another Sim or themselves via their Mouth.
FISTING_VAGINA Indicates this Sim is fisting another Sim or themselves via their Vagina.
GIVING_TO_CHICKEN Indicates this Sim is "giving it" to a Chicken.
GIVING_TO_COW Indicates this Sim is "giving it" to a Cow.
GIVING_TO_DOLPHIN Indicates this Sim is "giving it" to a Dolphin.
GIVING_TO_HORSE Indicates this Sim is "giving it" to a Horse.
GIVING_TO_INSECT Indicates this Sim is "giving it" to an Insect.
GIVING_TO_LLAMA Indicates this Sim is "giving it" to a Llama.
GIVING_TO_RABBIT Indicates this Sim is "giving it" to a Rabbit.
GIVING_TO_TENTACLE Indicates this Sim is "giving it" to a Tentacle.
HAIR_BEING_PULLED Indicates the Hair of this Sim is being pulled.
HAS_WEAPON Indicates this Sim has some form of Weapon. This should be used for all Weapons.
HAS_FIREARM Indicates this Sim is wielding or is carrying a Fire Arm, such as a Pistol, Rifle, Shotgun, etc.
HAS_SWORD Indicates this Sim is wielding or is carrying a Sword, such as a Dagger, Katana, Broadsword, etc.
IS_CLEANING Indicates this Sim is cleaning something. Whether another objects or another Sim.
IS_COOKING Indicates this Sim is cooking.
IS_EXERCISING Indicates this Sim is working out or exercising.
IS_GIVING_PRAISE Indicates this Sim is giving Praise to another Sim.
IS_INTIMIDATING Indicates this Sim is intimidating another Sim.
IS_KNOTTING Indicates this Sim is knotting another Sim.
IS_MAKING_A_MOVE Indicates this Sim is making a move on another Sim, whether through flirting or groping.
IS_PEEPING Indicates this Sim that is peeping on another Sim or through a window.
IS_RECEIVING_PRAISE Indicates this Sim is receiving Praise from another Sim.
IS_RECORDING Indicates this Sim is recording another Sim or themselves.
IS_SEDUCING Indicates this Sim is seducing another Sim. Used in Seduction animations.
IS_SLAPPING Indicates this Sim is slapping another Sim.
IS_SLEEPING Indicates this Sim is sleeping.
IS_SPANKING Indicates this Sim is spanking another Sim.
IS_SQUIRTING Indicates this Sim is squirting out of one of their Orifices
IS_TRAINING_FOR_ANAL Indicates this Sim is training the Anus of another Sim and preparing them for Anal sex.
IS_USING_COMPUTER Indicates this Sim is using a computer.
IS_USING_PHONE Indicates this Sim is using a phone.
IS_USING_TELEVISION Indicates this Sim is using a television.
IS_WATCHING_PORN Indicates this Sim is the one who is watching Porn, whether on a computer, tv, phone, magazine, or wherever.
NETORARE_SIM_WHO_CAUGHT_CHEATER This Sim is the one catching another Sim in the animation cheating. They are being cheated on.
PLEASURED_BY_SEX_TOY Indicates this Sim is being pleasured by a Sex toy.
RECEIVING_FROM_CHICKEN Indicates this Sim is "receiving it" from a Chicken. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a Chicken.
RECEIVING_FROM_COW Indicates this Sim is "receiving it" from a Cow. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a Cow.
RECEIVING_FROM_DOLPHIN Indicates this Sim is "receiving it" from a Dolphin. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a Dolphin.
RECEIVING_FROM_HORSE Indicates this Sim is "receiving it" from a Horse. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a Horse.
RECEIVING_FROM_INSECT Indicates this Sim is "receiving it" from an Insect. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a eggs.
RECEIVING_FROM_LLAMA Indicates this Sim is "receiving it" from a Llama. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a Llama.
RECEIVING_FROM_RABBIT Indicates this Sim is "receiving it" from a Rabbit. If a Sim has an orgasm in a solo animation, this tag will cause the Sim to become pregnant with a Rabbit.
RECEIVING_FROM_TENTACLE Indicates this Sim is "receiving it" from a Tentacle.

Status

These tags are used to describe the State or Status of the actor, before, during, and after the animation.

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
BLINDFOLDED Indicates this Sim is blindfolded. Only Sims that are Blindfolded may take this Actor Slot.
BOUND This Sim has something bound. This tag should be used in addition to any of the BOUND tags. Indicates the Actor is bound. Only Sims that are Bound may take this Actor Slot. This Sim will not be able to cancel the sex.
BOUND_HANDS This Sim has their Hands bound. BOUND Indicates the Actor has their hands bound. Only Sims that have their hands Bound may take this Actor Slot.
BOUND_HEAD This Sim has their Head bound. BOUND Indicates the Actor has their head bound. Only Sims that have their heads Bound may take this Actor Slot.
BOUND_HOG_TIED This Sim is hog tied. BOUND Indicates the Actor is hog tied. Only Sims that are hog tied may take this Actor Slot.
BOUND_FEET This Sim has their Feet bound. BOUND Indicates the Actor has their feet bound. Only Sims that have their feet Bound may take this Actor Slot.
DEAD Do not use this tag lightly! This tag will be used to determine whether or not to kill the Sim after the animation ends. Indicates the Actor will be killed or has been killed. Sims taking this Actor slot will be killed at the end of the animation.
GAGGED This Sim has their mouth gagged Indicates the Actor has their mouth gagged. Only Sims that are gagged may take this Actor Slot.
INTOXICATED This Sim appears to be drunk or intoxicated. Indicates the Actor is intoxicated Only Sims that are intoxicated may take this Actor Slot.
IS_BEING_BORING Indicates this Sim is causing other Sims to become uninterested or bored.
IS_BORED Indicates this Sim is appearing uninterested or bored.
IS_INEXPERIENCED Indicates this Sim is inexperienced or they appear to be.
IS_PROMISCUOUS Indicates the Sim is acting Promiscuous.
UNCONSCIOUS This Sim is unconscious (They may be sleeping, but may also be knocked out) Indicates the Actor is unconscious Only Sims that are unconscious may take this Actor Slot.

Skills

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
SKILL_DANCING_GAIN - Indicates this Sim will gain Dancing Skill while performing this animation. This Sim will gain skill in dancing over time.
SKILL_FITNESS_GAIN - Indicates this Sim will gain Fitness while performing this animation. This Sim will gain skill in fitness over time.
SKILL_BARTENDING_GAIN - Indicates this Sim will gain Bartending Skill while performing this animation. This Sim will gain skill in bartending over time.

Motives

Various tags that will change (or not change) the Motive levels of the Sim.

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
MOTIVE_BLADDER_DECREASE Indicates this Sim will have their Bladder level go down. (Meaning they need to pee more) The bladder of this Sim will go down.
MOTIVE_BLADDER_INCREASE Indicates this Sim will have their Bladder level go up. (Meaning they need to pee less) The bladder of this Sim will go up.
MOTIVE_BLADDER_NO_CHANGE Indicates the Bladder level of this Sim will not change while the animation is playing. The bladder of this Sim will be frozen while playing the animation.
MOTIVE_BOWELS_DECREASE Indicates this Sim will have their Bowels level go down. (Meaning they need to poo more) (In vanilla only Pet Sims have a Bowels motive.) Only Animal Sims have a Bowel Stat. The bowels of this Sim will go down.
MOTIVE_BOWELS_INCREASE Indicates this Sim will have their Bowels level go up. (Meaning they need to poo less) (In vanilla only Pet Sims have a Bowels motive.) Only Animal Sims have a Bowel Stat. The bowels of this Sim will go up.
MOTIVE_BOWELS_NO_CHANGE Indicates the Bowels level of this Sim will not change while the animation is playing. (In vanilla only Pet Sims have a Bowels motive.) Only Animal Sims have a Bowel Stat. The bowels of this Sim will be frozen while playing the animation.
MOTIVE_ENERGY_DECREASE Indicates this Sim will have their Energy level go down. (Meaning they will become more tired) The energy of this Sim will go down.
MOTIVE_ENERGY_INCREASE Indicates this Sim will have their Energy level go up. (Meaning they will become less tired) The energy of this Sim will go up.
MOTIVE_ENERGY_NO_CHANGE Indicates the Energy level of this Sim will not change while the animation is playing. The energy of this Sim will be frozen while playing the animation.
MOTIVE_FUN_DECREASE Indicates this Sim will have their Fun level go down. (Meaning they will become more bored) The fun of this Sim will go down.
MOTIVE_FUN_INCREASE Indicates this Sim will have their Fun level go up. (Meaning they will become less bored) The fun of this Sim will go up.
MOTIVE_FUN_NO_CHANGE Indicates the Fun level of this Sim will not change while the animation is playing. The fun of this Sim will be frozen while playing the animation.
MOTIVE_HUNGER_DECREASE Indicates this Sim will have their Hunger level go down. (Meaning they will become more hungry) The hunger of this Sim will go down.
MOTIVE_HUNGER_INCREASE Indicates this Sim will have their Hunger level go up. (Meaning they will become less hungry) The hunger of this Sim will go up.
MOTIVE_HUNGER_NO_CHANGE Indicates the Hunger level of this Sim will not change while the animation is playing. The hunger of this Sim will be frozen while playing the animation.
MOTIVE_HYGIENE_DECREASE Indicates this Sim will have their Hygiene level go down. (Meaning they will become more dirty) The hygiene of this Sim will go down.
MOTIVE_HYGIENE_INCREASE Indicates this Sim will have their Hygiene level go up. (Meaning they will become less dirty) The hygiene of this Sim will go up.
MOTIVE_HYGIENE_NO_CHANGE Indicates the Hygiene level of this Sim will not change while the animation is playing. The hygiene of this Sim will be frozen while playing the animation.
MOTIVE_MERMAID_HYDRATION_DECREASE Indicates this Sim will have their Hydration level go down. (Meaning they will become more dry) (This will only have an effect on Mermaid Sims) The mermaid hydration of this Sim will go down.
MOTIVE_MERMAID_HYDRATION_INCREASE Indicates this Sim will have their Hydration level go up. (Meaning they will become less dry) (This will only have an effect on Mermaid Sims) The mermaid hydration of this Sim will go up.
MOTIVE_MERMAID_HYDRATION_NO_CHANGE Indicates the Hydration level of this Sim will not change while the animation is playing. The mermaid hydration of this Sim will be frozen while playing the animation.
MOTIVE_PLANT_SIM_WATER_DECREASE Indicates this Sim will have their Water level go down. (Meaning they will become more thirsty) (This will only have an effect on Plant Sims) The plant Sim water of this Sim will go down.
MOTIVE_PLANT_SIM_WATER_INCREASE Indicates this Sim will have their Water level go up. (Meaning they will become less thirsty) (This will only have an effect on Plant Sims) The plant Sim water of this Sim will go up.
MOTIVE_PLANT_SIM_WATER_NO_CHANGE Indicates the Water level of this Sim will not change while the animation is playing. The plant Sim water of this Sim will be frozen while playing the animation.
MOTIVE_SERVO_CHARGE_DECREASE Indicates this Sim will have their Charge level go down. (Meaning they will lose power) (This will only have an effect on Robot/Servo Sims) The servo charge of this Sim will go down.
MOTIVE_SERVO_CHARGE_INCREASE Indicates this Sim will have their Charge level go up. (Meaning they will gain power) (This will only have an effect on Robot/Servo Sims) The servo charge of this Sim will go up.
MOTIVE_SERVO_CHARGE_NO_CHANGE Indicates the Charge level of this Sim will not change while the animation is playing. The servo charge of this Sim will be frozen while playing the animation.
MOTIVE_SERVO_DURABILITY_DECREASE Indicates this Sim will have their Durability level go down. (Meaning they will need more maintenance) (This will only have an effect on Robot/Servo Sims) The servo durability of this Sim will go down.
MOTIVE_SERVO_DURABILITY_INCREASE Indicates this Sim will have their Durability level go up. (Meaning they will need less maintenance) (This will only have an effect on Robot/Servo Sims) The servo durability of this Sim will go up.
MOTIVE_SERVO_DURABILITY_NO_CHANGE Indicates the Durability level of this Sim will not change while the animation is playing. The servo durability of this Sim will be frozen while playing the animation.
MOTIVE_SOCIAL_DECREASE Indicates this Sim will have their Social level go down. (Meaning they will become more lonely) (This will also apply to Pet Affection) The social/affection of this Sim will go down.
MOTIVE_SOCIAL_INCREASE Indicates this Sim will have their Social level go up. (Meaning they will become less lonely) (This will also apply to Pet Affection) The social/affection of this Sim will go up.
MOTIVE_SOCIAL_NO_CHANGE Indicates the Social level of this Sim will not change while the animation is playing. (This will also apply to Pet Affection) The social/affection of this Sim will be frozen while playing the animation.
MOTIVE_VAMPIRE_POWER_DECREASE Indicates this Sim will have their Vampiric Power level go down. (Meaning they will become more tired) (This will only have an effect on Vampire Sims) The vampire power of this Sim will go down.
MOTIVE_VAMPIRE_POWER_INCREASE Indicates this Sim will have their Vampiric Power level go up. (Meaning they will become less tired) (This will only have an effect on Vampire Sims) The vampire power of this Sim will go up.
MOTIVE_VAMPIRE_POWER_NO_CHANGE Indicates the Vampiric Power level of this Sim will not change while the animation is playing. The vampire power of this Sim will be frozen while playing the animation.
MOTIVE_VAMPIRE_THIRST_DECREASE Indicates this Sim will have their Vampiric Thirst level go down. (Meaning they will become more hungry) (This will only have an effect on Vampire Sims) The vampire thirst of this Sim will go down.
MOTIVE_VAMPIRE_THIRST_INCREASE Indicates this Sim will have their Vampiric Thirst level go up. (Meaning they will become less hungry) (This will only have an effect on Vampire Sims) The vampire thirst of this Sim will go up.
MOTIVE_VAMPIRE_THIRST_NO_CHANGE Indicates the Vampiric Thirst level of this Sim will not change while the animation is playing. The vampire thirst of this Sim will be frozen while playing the animation.
MOTIVE_WITCH_MAGIC_DECREASE Indicates this Sim will have their Magic level go down. (Meaning they will have less magic) (This will only have an effect on Witch Sims) The witch magic of this Sim will go down.
MOTIVE_WITCH_MAGIC_INCREASE Indicates this Sim will have their Magic level go up. (Meaning they will have more magic) (This will only have an effect on Witch Sims) The witch magic of this Sim will go up.
MOTIVE_WITCH_MAGIC_NO_CHANGE Indicates the Magic level of this Sim will not change while the animation is playing. The witch magic of this Sim will be frozen while playing the animation.

Flags

Tag Description Required Animation Tag(s) Notes Effects Conflicting Tags
DENY_ORGASM_RELEASE Use this to prevent this Sim from releasing an orgasm during this animation. They will reach 99%, but will never reach 100. Sims will not be able to have an orgasm at 100%
PREVENT_ORGASM_INCREASE Use this on animations that should not increase the Orgasm level of this Sim when performed. Sims orgasm level will not increase over time.
ORGASM_VAGINAL Indicates this Sim is having a Vaginal orgasm.
ORGASM_PENILE Indicates this Sim is having an orgasm from their Penis.
NON_PARTICIPANT Indicates the Sim is not participating in the actual animation, but is a bystander watching it.